From “Mods” to “Gaming 2.0”: an overview of tools to ease the game design process

نویسندگان

  • Damien Djaouti
  • Julian Alvarez
  • Jean-Pierre Jessel
چکیده

This article focuses on tools that allow amateurs to create or modify videogames. In order to contribute to study the nature of game design, we will analyze games as crafted “artifacts”. We will first review five categories of tools that allow creating games, in order to highlight the different “parts” games are made of. We will then use this empirical review to introduce a simple model of the inner structure of games: the ISICO model.

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تاریخ انتشار 2010